It’s better together
In a game called Red Dead Online, you should play together. Others are already doing that, and a Posse of three or four will beat a alone wolf reasonably much every meter. ( We speak from experience. We fair wanted our wolf pelt, but those jerks stole it and killed us. A draw. )
If you want the kind of alone bliss that Red Dead Redemption 2 can offer, single-player is your mode. It ’ s best to treat Red Dead Online as the multiplayer game that it is. And we ’ ll get into how you can do that under .
What you can do in Red Dead Online
What can ’ triiodothyronine you do ? Just about everything you can do in regular offline Red Dead Redemption 2 is available in Red Dead Online. You can inactive hunt, get a haircut, hunt for gem and play history missions. The chief difference hera is you ’ ll be doing this while inhabiting the lapp universe as other players ( some of whom in truth want to kill you precisely for playfulness ).
Reading: Red Dead Online beginner’s guide
There are batch of missions, events, and distractions that are alone to Red Dead Online angstrom well. Those include :
- Story Missions. Story Missions appear on your map as the same yellow circles as in single-player Red Dead Redemption 2. These are larger, sometimes multi-part missions that fill out the narrative of Red Dead Online.
- Free Roam Missions. These are the icons on your map that look like a stick figure hailing a cab. Free Roam Missions are the Red Dead Online equivalent of Stranger Missions. You’ll get a (relatively) simple task — sometimes with a timer for completing it — and a similarly small reward.
- Free Roam Events. Free Roam Events are player-versus-player challenges that will pop up from time to time as you wander the world. (It’s in the name: You’re freely roaming, and an event that you can join begins.) They’re not location-based, though, so you’ll just get a notification in the top left of your screen and you can opt-in.
- Race Series. You’ll spot these on your map as a checkered flag icon. In these horse races, you’ll pit your steed against others in three kinds of races: Lap Races (trips around a set path), Point-to-Point (from one location to another), and Open Races.
- Showdown Series. Showdown Series appear on your map as icons with either two or three people on them, depending on the size of the teams involved (small teams are Showdown Series, and big teams are Showdown Series Large). These are the more traditional online game part of Red Dead Online, and they get their own section.
What you can’t do in Red Dead Online
Pause the game. Because it ’ s, you know, online .
Showdown Series events
Showdown Series events are team-based, competitive matches where you play with matchmade strangers, your Posse ( more on Posses below ) or some combination thence .
At launching, there are several Showdown Series modes :
- Hostile Territory. These matches are zone capture-style games. Your team has to capture areas of the map and defend them against the opposing team.
- Make It Count. A last one standing, bow and arrow or throwing knives only, limited ammo match where the playing field is constantly shrinking. (It’s Red Dead Online Battle Royale.)
- Most Wanted. Most Wanted works a lot like Shootout above, but the higher your score (kills), the more points someone gets for killing you.
- Name Your Weapon. These matches work like Shootout or Most Wanted matches, but your score depends on the weapon you use — thrown weapon kills are worth more than shotgun kills, for example.
- Shootout. This is a basic, one-versus-all shootout where the player with the highest kill count wins.
- Team Shootout. Team Shootout is like Shootout, but it’s team-versus-team.
How Posses work
Posses are a way to join forces with other players and stay together. Posses always include a Posse Leader who sets up the Posse, but one kind of Posse is more, well, hardcore than the other .
There are two types :
- Temporary Posses are free to set up, have a limit of four players and disappear when the Posse Leader quits. Think of them as a quick and easy way to get your friends together.
- Persistent Posses cost you currency to create, max out at seven players, remain after the Posse Leader quits and are available again whenever the Posse Leader is online. Think of them as the kind of thing that serious players will create to customize their Posses, play against other Posses and even battle against each other with Posse Versus.
To create a Posse, press left on the D-pad and blue-ribbon Posse. In the menu that loads, press the Square/X button that corresponds to Form Posse. ( The text in the lower mighty of your screen, not on the menu. ) You can use the Player section of the like menu to add Posse Members .
You can besides join an existing posse from the Posse menu, provided that a Posse Leader in your universe set the Privacy choice to Open when they created theirs .
When you ’ re in a Posse, everybody who ’ second in your Posse follows you. If you choose a mission or talk to a Stranger who wants you to do something, your Posse will accompany you. If you just invited person into your game worldly concern ( with Invite to Session from the Free Roam > Players menu ) but didn ’ thyroxine besides set up a Posse, they ’ ll be left behind .
How Camps work
solo players have a Player Camp, which is like a loanblend between the gang ’ south Camp in the Red Dead Redemption 2 campaign than the ad hoc Camp you can create in the wilderness during the campaign. If you ’ re in a Posse, you ’ ll have a Posse Camp .
Camps offer a safe place to rest — a long as you find and raise the white flag — access to your Wardrobe, a space to trade and cook — and, after upgrading, even fast travel .
If you buy certain items like ammunition from the Handheld Catalog ( it ’ s in your Weapon Wheel or you can press and hold left on the D-pad ), they ’ ll appear in a Delivery Box in your Camp. ( You can besides pick up those deliveries up at a Post Office. )
It ’ randomness worth noting that early items like weapons appear in your inventory or saddlebag alternatively of being routed through the mail .
Honor in Red Dead Online
equitable like in Red Dead Redemption 2, your actions will affect your Honor in Red Dead Online. Some of these actions will be obvious — like whether or not to leave person tied up on the train tracks — while others are more insidious ( but placid intuitive ) — like bonding with your horse ( south ) .
Honor can affect the missions you ’ re asked to complete. If you ’ ve maintained a high gear Honor, you ’ ll get more white hat missions like protecting wagons, but if you swerve toward the lawless end of the spectrum, you ’ ll get missions like breaking companion outlaws out of jail .
The best way to make money
After you ’ ve completed the presentation mission, hit left on the D-pad to open up the Free Roam menu. Scroll down to Quick Join and choose Story Mission On-Call. You are welcome to do this with our without friends in your Posse ( aka Fireteam ). These missions seem to cap out at four, then a full, four-person Posse won ’ thymine be able to join.
We ’ ve expanded this process, which allows you to join others and play report missions, in our template to making money in Red Dead Online, and you get more detail there. The consequence : You ’ ll earn thoroughly money for helping others, but there are limits .
besides, don ’ triiodothyronine think getting rich is going to get you everything you want — about all of the items in the Handheld Catalog are gated behind your horizontal surface. And to earn levels, you ’ ll indigence XP .
The best way to earn XP
The short answer here is the lapp as above : Keep doing narrative Missions and making yourself available to matchmake into others ’ fib Missions. You might not make a long ton of money every fourth dimension, but that XP will add up .
Parley and Feuds
The world of Red Dead lends itself to a certain degree of anarchy. You ’ re going to get shoot for no apparent reason. You ’ ll get drive down in the street. It happens .
But if it keeps happening, there ’ s a system in place to help you work it out and bring a little police to the lawlessness. If you and another actor end up in a cycle of murder and retaliation ( or murder and cattiness ), you ’ ll gun trigger one of two options .
- Parley. When one player triggers this mode, you’ll end up face-to-face with your foe, but you won’t be able to use your weapons. You’re left with 10 minutes to talk (parley) through your problems with your mouthwords instead of your gunbullets.
- Feud. Both players have to opt in to Feuds. If both players accept, they’re thrown into a three-minute, player-versus-player shootout. Whoever gets the highest kill count wins.
The option to Parley or Feud appears after you ’ ve been killed by person four times. After either has concluded, you and your tormentor ( or the person you ’ re torment and you ) can go right second to killing one another. But you ’ ll get the Parley and Feud options sooner .
Ability Cards
bolshevik Dead Online Ability Cards grant you, well, abilities — effects, technically. Put a wag in a slot, and you ’ ll acquire that effect .
You can purchase Ability Cards from the Abilities menu ( which is in the main menu ). You ’ ll get your beginning Ability Card for free during the introductory mission, and the next pair cost $ 50 each from within the menu. You can equip ( or unequip ) them from this menu, besides .
The first Ability Card time slot you unlock is for ( and called ) Dead Eye. It ’ s active, meaning that you have to invoke Dead Eye to use it. ( late, you ’ ll unlock slots for passive Ability Cards, whose effects are constantly active. )
Unlike the political campaign, Dead Eye doesn ’ thyroxine slow down time in Red Dead Online ( because this is game is on-line and that wouldn ’ metric ton work ). rather, you get something like the Dead Eye you ’ re credibly used to, but with a wind. For case :
- The Paint It Black Ability Card lets you paint targets while in Dead Eye.
- The Focus Fire I Ability Card lets you and your team members “deal a little more damage” while using Dead Eye.
- The A Moment to Recuperate Ability Card slowly regenerates your health when using Dead Eye.
You an besides grade up ability cards as you gain XP. ( You can see the XP you ’ ve gained when you ’ ra hover over the calling card in the Ability Cards menu. ) Every batting order has three levels ( or tiers ), and each enhances the ability .
You ’ ll unlock more slots for cards at Rank 10 ( 1st Passive ), 20 ( 2nd Passive ) and 40 ( 3rd Passive ). You ’ ll besides unlock more Ability Cards as you rank up. You can purchase newly Dead Eye Ability Cards at Ranks 24, 44 and 50, for exemplar .
Awards
It feels like basically everything you do in Red Dead Online will finally lead to an Award. Picking plants earns you an Award. Eating plants earns you an Award. Shooting people earns you an Award. And awards become Belt Buckles ( which are cosmetic, but oh-so fancy ) .
Horse Insurance
You ’ ll have to buy Horse Insurance during the introductory mission. technically, insurance lets your cavalry “ mechanically recover over time if it ’ second critically injured. ” Practically, the horse you buy it for won ’ deoxythymidine monophosphate die and vanish everlastingly. It ’ ll mend in meter .
If an uninsured knight you own “ dies, ” you have to pay to heal them at a stable. If you have policy, there ’ s no tip.
It ’ s a big policy. But you have to purchase it for each horse, and the cost appears to be based on the horse ’ second timbre. If you ’ ve got a truly thoroughly horse, it ’ ll cost you a short ton in gold bars .
Be patient
Keep in beware that Rockstar is launching Red Dead Online as a beta. That means things can and will go wrong. We ’ ve seen it happen, from connectivity problems to missing boodle and XP from missions and even a disappear minimap .