The puzzles are in the form of a 4×4 or 5×5 grid of glyph. Blue glyph can be moved, while loss glyphs are stuck in place. In order to complete the puzzle, you ‘ll need to move the bluing glyph so that none repeats in either a column or a quarrel. There will besides be blue lines separating the grids into sections, and symbols may not repeat within any of these either. It ‘s basically space sudoku .
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You ‘ll besides notification missing glyph, denoted by a ? symbol. These glyphs can be found by scanning the surrounding area. If you submit an wrong puzzle solution then you ‘ll be attacked by Remnant enemies. These puzzles are either required for progressing in the game, or they are optional and reward the player with rare plunder and bonus skill points. Unlocking all 20 will give you the Cryptographer Achievement. here are all the planets you will find the puzzles on, what you get from them, and, of course, the solutions to the puzzles .
Elaaden
There are five puzzles on Elaaden .
The first can be found during the Investigate Remnant Derelict mission and is required to progress the crippled. You ‘ll find it mechanically during the course of the mission, but you ‘ll need to scan and find the jaundiced conduits to get the missing glyph .
The second is besides required for game progress, and can be found during the Taming a Desert mission. You ‘ll automatically find it on one of the column that requires activating .
The third puzzle is an optional one, but will reward the player with two skill points if they complete it. It can be found in the same mission, Taming a Desert, in the vault. It ‘s on top of the column .
The fourth Elaaden puzzle is besides optional, and contains valuable loot. You ‘ll find it while exploring the Remnant Facility in the Cache Flow task. You ‘ll pass it in a corridor after the Gravity Well board .
The fifth and final examination puzzle on this planet is again optional, and contains rare loot. It ‘s in an unmarked vault in Paradise Sands. You ‘ll need to visit it as share of the Remnant Data Cores task. The container is in the eastern room, and requires two missing glyph. These can be found in the lapp board, one by the door and one on the wall .
Eos
There are four puzzles on Eos .
The first can be found during the A Better Beginning deputation and is required to progress. Your objective marker will point to this when activating the southwestern monolith. This puzzle is missing two glyph, so you ‘ll have to use your scanner to follow the cables, which will lead you to two Remnant consoles. These consoles will lift pillars that can be used to entree the glyph .
The irregular is in the same mission and is optional. It contains boodle. You ‘ll find it in the room Ryder believes to be a library. There are another two glyph missing, which can be found nearby .
The third gear puzzle is besides an optional plunder container, and is found during the Data Trail tax. It is in the Gravity Well board of the vault, and has four glyph missing. They can be found :
- Behind the puzzle container
- On a pillar opposite the Gravity Well
- On a pillar in the first pit of the next room
- In the final room, on the wall to the left of the exit
The fourthly and final perplex is found during The Ghost of Promise job, and is again optional and contains plunder. After you find the concluding three datapads there will be a console table that opens a small board containing the puzzle and a Destroyer .
H-047c
There is equitable a individual puzzle on H-047c and it is required to progress the game. The puzzle is the final activity in the mission, but there are four glyph to scan on the way to it. The first is in a board with two console alcoves, one with three floating blocks and one with four. The glyph is on the wall behind the three-block cabinet. The second base and third glyphs are in the lapp place, a small alcove that besides has a hostile Observer and a regular plunder container. The fourth glyph is in the final examination room with the perplex .
Havarl
There are three puzzles on Havarl .
The first base is an optional puzzle rewarding skills points, and can be found during the Dying Planet deputation. It can be found behind the purification cabinet ( make sure you do the puzzle before activating the console ) .
The second is another optional perplex, and contains boodle. You can find this while looking for the Fusion Mod of Adrenaline. You ‘ll need to complete A Dying Planet to get the location of a cave where you ‘ll find both the puzzle and the Mod. Make your way through the cave activating consoles and you will come across the puzzle .
The third gear and final puzzle is required for completing the Helping Havarl ‘s Scientists mission. You ‘ll need to find two missing glyph. They ‘re in the room with the freeze scientists, one on a pillar northwest of the console table, and one to the right of the cabinet on the slope of a block .
Kadara
There are two puzzles in Kadara.
The first is a ask puzzle and is found during the Healing Kadara ‘s Heart deputation. It can be found early in the mission and is used to activate the eastern monolith. There are three missing glyph, two of which are easily found, and one which requires climbing the rocks .
The moment is found in the same mission but is optional. Solving it will reward the actor with two skill points. It ‘s on the pillar in the western chamber .
Khi Tasira
There is one perplex on Khi Tasira, and it is required for game progression. It is found during the Journey to Meridian mission and you ‘ll come across it as you make your means through the area .
Voeld
There are six puzzles on Voeld .
The first is found during Peebee ‘s Secret Project mission and is an optional puzzle for rare loot. The perplex is in the first sphere, as is the single lacking glyph which can be found on the deck .
The next three puzzles are all required for progressing the Restoring a World mission. Each corresponds to a monolith that requires activation. They besides each have three missing glyph, which can be found by scanning and following the power lines from each console .
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This is the solution for the northerly monolith .
This is the solution for the southern monolith .
And ultimately the solution for the southwestern monolith .
In the same deputation there is a fourth puzzle, this time an optional one for skill points. You ‘ll find it in the vault .
The sixth and final puzzle on Voeld is optional and rewards the musician with loot. You can find it during the Subjugation task in the final room. Two missing glyphs can be found on the walls .
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About The Author
Daniel Goad
( 11 Articles Published )
Read more: Best Gaming Settings
Dan Goad is a writer and crippled based in the UK, specialising in third-person action and RPG games. His favored television bet on series are Dragon Age, Assassin ‘s Creed, and the Elder Scrolls. He besides holds a PhD in Classics from the University of London, and frequently writes about the overlap between games and the authoritative populace .
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